Adirondack wrote:
But this is not what they make it out to be. 3D models for animation have no real use in a CNC or CAD world.
Any 3D model can be rapid-prototyped. Take a few dozen photos of a triple valve, have the system make a 3D model, scale it to your needs, send it to Shapeways.com and take delivery of decorative triple valve within a week.
Theoretically, I could take 300 photos of a Worthington BL2 #4 Feedwater Heater, use their software to make a 3D reference surface model, then import it into SolidWorks where I can then measure the part and create a parametric 3D model from which RP models, wax molds, CNC tool paths, etc. can be generated.
This technology isn't all that much different from laser scanner systems, which are used for CAD regularly. It'll be interesting to see how bad the accuracy is in practice. +/- 1/4" would be acceptable for making reference 3D models of most full-size locomotive parts, espically if they're parts that can't be taken off of an engine and won't fit in my car so I can bring them home and fully measure them.
The "skilled labor" and time consuming part is going to be converting the 3D surface model into a parametric model. But I don't see that as possibly taking any more time than traveling to measure a part on a locomotive, going home, finding you missed a couple of key dimensions and then needing to make the 6 hour drive back to the locomotive.
$0.02
Curtis F.